This week, I've been working on my latest environment art project - a sci-fi garage/mechanic's workshop. Having created the blockout of the scene last week, I went back into Maya to create the modular pieces required to start building the final version. The modular pieces include:
- Wall pieces of two different heights, with and without doors.
- A small slanted ceiling piece.
- A small flat ceiling piece.
- A solid roof piece.
- A roof piece with a skylight.
- Metal beam/supports.
- A large garage door.
- Metal staircase and walkway.
Here's some pictures of how the scene is looking with the modular models and some lighting work done. The textures on the assets are placeholders, I will probably begin creating the proper textures in Substance Painter soon!
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