Thursday 5 January 2017

Roman Milecastle Update, January 5th - Foliage and Snow!

Time for another milecastle update, and probably the most drastic change in the environment's appearance so far. I've used the instanced foliage mesh tool for the first time to add trees, grass and rocks to the environment. I've also decided that I'm going to go for a winter/snow scene. This has allowed me to alter the lighting and skydome to make it look cold and wintery, which I think gives it a more interesting look and more potential to be atmospheric. There's a few lighting errors on the foliage objects at the moment that I need to fix, but heres how it looks right now:






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